mercredi 31 décembre 2008
dimanche 28 décembre 2008
vendredi 26 décembre 2008
Ink rev 111
mercredi 17 décembre 2008
mardi 16 décembre 2008
mercredi 10 décembre 2008
Ink rev 108
Don't laugh ... xD
It's my first pic made with Gimp 2 >:D
( About 3 hours )
Note : I've been learning the importants keys to use Gimp and I'm really really really really ( and maybe REALLY ) proud by making drawings and paintings just like if I was in photoshop ... Gimp is really great o_O ( AND FREE !!! )
PS : Twilight princess inspired me for this one xD
It's my first pic made with Gimp 2 >:D
( About 3 hours )
Note : I've been learning the importants keys to use Gimp and I'm really really really really ( and maybe REALLY ) proud by making drawings and paintings just like if I was in photoshop ... Gimp is really great o_O ( AND FREE !!! )
PS : Twilight princess inspired me for this one xD
mardi 9 décembre 2008
art and other disasters
samedi 6 décembre 2008
mercredi 3 décembre 2008
Ink rev 105
samedi 29 novembre 2008
Ink rev 104
mardi 25 novembre 2008
Ink rev 102
dimanche 23 novembre 2008
Ink rev 101
jeudi 20 novembre 2008
Ink rev 100 ( YEAH !!! )
Ladies and gentlemen, the "Vash Ink Rev Section" ( what a name -_- ) is about to share its "Ink rev 100" a simple dragon painting, but lmao ! it's the first time that my dragon looks so cool xD
Note : This golden dragon makes me think about the yellow one in "Record Of Lodoss War" ( the anime )
( About : 5 hours )
mercredi 19 novembre 2008
Ink rev 99
samedi 15 novembre 2008
jeudi 13 novembre 2008
Ink rev 97
mercredi 12 novembre 2008
Ink rev 96
Here we are ... the ink rev 71 in 3D Model !
No Symmetry mode !
( About 14 hours )
Geez I must use the box modeling for the next time, spline just suck asses T_T
EDIT ( 25/01 ) : Pfouah ! I'm really sorry but I can't work more on it like this with Mudbox, there's too many faces and even if it was not that, the entire model has been made with irregular splines so the model could never be able to move properly :/ If I musted finish it I would make a new model with blender by using box modeling but oh ... I'm bored with this one ( and actually it wasn't so bad for a spline model ! :p )
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